Riley Usagi
Riley Usagi
By using **ObjectAtom** instead of **TaskAtom** I was able to solve the View-jumping problem, but it seems a bit overcomplicated. I guess the problem is in Suspense logic. [Code Example](https://github.com/riley-usagi/RickAndMortyViaAtoms/blob/viaObject/Api/Atoms/Characters%20object%20atom.swift)...
https://github.com/user-attachments/assets/de47e27e-ffe3-4305-9107-8069998844eb Even using [AsyncPhase](https://github.com/riley-usagi/RickAndMortyViaAtoms/blob/viaPhase/Api/Atoms/Characters%20atom.swift) i still have the same problem. Pay attention to the text field in particular. At the moment, the only thing that helps to avoid redrawing View...