Riccardo Chiarini
Riccardo Chiarini
I had the same issue. I have multiple threads that can call `client.publish`. I solved using a queue to send the messages; so I don't call `client.publish`, but I've created...
Locally on the device (using UserDefaults), without Parse SDK. On Android I've created the same flow and it works.
Great @nilkanth987 my issue is exactly the same! @drdaz Is it possible that the SDK makes a delete request for the previous token when a new user is logging in?
> @nilkanth987 the flow you mentioned will definitely cause the issue I mentioned above. I don't understand what you are trying to do, once you use `PFUser.logInWithUsername` it automatically saves...
News about this issue?
Same issue: - Xcode 14 - iOS 16 - CocoaMQTT 2.0.5 The crash happens here (line 3052 GCDAsyncSocket didConnect): `[theDelegate socket:self didConnectToHost:host port:port];`
> I just tested this patch https://github.com/robbiehanson/CocoaAsyncSocket/pull/802/files manually on CocoaAsyncSocket and it solved this crash for me, hopefully there is an official release soon. I can confirm the crash is...
I can confirm the issue with transition animation.
Resolved for now by adding _Starscream_ as a package and setting it to the _Exact Version 4.0.4_, as described [here](https://github.com/emqx/CocoaMQTT/issues/558#issuecomment-1778592239).