RH

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@paulocoutinhox Please provide a sample application, one which also includes the working file for the FairyGUI editor. Also, as I mentioned in my previous response, the values passed to the...

> My sample is here: https://github.com/paulocoutinhox/axmol-ninepatch > > You can run normally and you will see the problem. It has all sample assets, the same of screenshot. The FairyGUI project...

> Can you help me? @paulocoutinhox I just spent some time looking at this, reproducing the issue you're seeing, but it made no sense at all to have such a...

@paulocoutinhox After using a button image that should work with scale9 slicing, there was still an issue with the content scaling. The FairyGUI loader doesn't seem to use the content...

> What is wrong? Have you followed it with a debugger to narrow down where the issue is occurring?

> Don't appear be nothing specific with FairyGUI, since it use Axmol Label. Have you tested the same font with an `ax::Label` to see if it has the same issue?...

> Normally, the **onNewIntent()** method is supposed to be called on AppActivity instance to handle a new intent. Unfortunately at I'm not seeing that happening . The Android OS is...

> static auto textField = axmol::ui::UICCTextField::create("Custom", "fonts/arial.ttf", 24); Is the `static` a typo?

> No, it was so that the reference to the textField pointer wasn't lost upon finishing the MainScene::init call, since the listener I wrote in step 2 uses that pointer...

> This caused _debugDrawNode in the Label class to get cleaned up, even though Label still thought it had a valid reference to a DrawNode. That is strange. The DrawNode...