Remi Jouannet
Remi Jouannet
if anyone is interested for this project for factorio > 0.18, i've made a quick fork -> https://github.com/remijouannet/graftorio2 https://mods.factorio.com/mod/graftorio2
salut, envoie moi ta save je vais regarder, c'est peut être un bug
t'utilise gratorio2-hs, c'est pas mon mod, mon mod c'est celui la -> https://mods.factorio.com/mod/graftorio2
i think the bug is on_power_destroy should not treat the entity the same way if it was "kill" or "destroy", i need to find something in the Lua API that...
should be fix in 0.0.18 
"server side save only" is too avoid having the metric file produce on your desktop, i will look at the issue, you're running your server with "no-auto-pause" ?
Hello, i don't fully understand, the issue is from the dashboard or from the metric itself ?
well the issue can't be in both ways or you'll have the same issue if i invert the metric and the dashboard
looking at the code there is no naming error, but looking at the documentation https://lua-api.factorio.com/latest/LuaFlowStatistics.html for item consumption = output Production = input
you can't block the sync but each player can configure the mod to prevent it to write game.mod