Remco Veldkamp
Remco Veldkamp
see also #282
oh! this is a great improvement! A very neat and straightforward reorg. Very happy to see this direction 🙌🏻
Another thing that could be split off is all the preview settings (colors, min/max layer etc).
And another idea might be to split line rendering and tube rendering into separate rendering classes.... ?
What do we want with this PR? It's part clean up and part parser redesign. And it has a lot of conflicts. May I propose to close this one?
What part of this is a must for V3? This touches upon the lifecycle issue I think. And if we don't flesh out multiple gcodes now, and make the architecture...
Assuming we still want a setup like you poc'ed in the linked PR, here's a suggestion: in instead of exposing individual props, like layers, and wiring them up, how about...
Excited your working on this! I wouldn't call it too much because it depends on the energy you want to put into it (and the energy you get out of...
Can I suggest we do this in v3.1+?
I just realized PR #269 actually detects and counts retractions now. atm, zero-length movements are removed from the scene because they would be invisible anyway. But they might as well...