Igor Redka
Igor Redka
@ivanpopelyshev Hello, I have similar issue on android device with devicePixelRatio = 3, but it happens, only when part of map packed into sprite sheets (with or without tinypng). If...
@ivanpopelyshev Hello, when are you expecting to merge branch https://github.com/pixijs/tilemap/tree/dev-precision as I see adding precision to shader should fix this issue. Tested on mine and it's helping
@ivanpopelyshev from first testing looks good for all my cases, we will go through QA and more devices and I give you more detail feedback. Many thanks.
@ivanpopelyshev tested on different devices, it seems working well, I guess you can close an issue