rdesimone

Results 6 comments of rdesimone

import from `firebase/auth` ``` import {Auth,} from '@angular/fire/auth'; import { browserPopupRedirectResolver, FacebookAuthProvider, getAdditionalUserInfo, getRedirectResult, GoogleAuthProvider, signInWithEmailAndPassword, signInWithPopup, UserCredential } from 'firebase/auth'; ``` This works for me for Google and Facebook...

Did somebody figure out how to temporarily remove/disable `Google/MLKit` to allow developing with simulators for features where `mobile_scanner` will not be used?

@mrRedSun would you mind to share a screenshot of the mentioned xCode Build Settings? Thanks!

it was the only difference I could see between yours and my settings.

`(navigator.platform === 'MacIntel' && navigator.maxTouchPoints > 1)` works client side. It would be nice to add `platform.IPADOS` in CDK in order to be able to check with Universal.