Ryan Roden-Corrent
Ryan Roden-Corrent
This file is formatted correctly: ``` extends Node func _physics_process(delta: float): var move_target := Vector2( Input.get_action_strength("right") - Input.get_action_strength("left"), Input.get_action_strength("forward") - Input.get_action_strength("backward") ) ``` Now add a method call on the...
`OSCYank` is great, but only works if I'm manually yanking text. I really wanted it to work with anything that copies to the clipboard, like [fugitive's](https://github.com/tpope/vim-fugitive) `GBrowse!` command. Neovim (not...
I think they're introducing something like first-class functions, and the current `connect` calls no longer work. Trying to load the plugin in godotengine/godot@f05b4fea33e84ea3322702d774d69926a41ba913 fails with: ``` SCRIPT ERROR: Invalid type...
### Godot version v4.0.alpha.custom_build [8243c7ab5] ### System information Linux 5.18.14-arch1-1 ### Issue description When drag-selecting a group of nodes in an AnimationTree graph and moving them, pressing `undo` (`ctrl+z`) un-does...
**OS:** Linux 5.10.7-arch1-1 **Godot version:** 3.2.2.stable.custom_build.3a752ee86 **Blender version:** Blender 2.91.0 build hash: b50598bc78c7 **Issue description:** 1. Create a cube 2. In edit mode, `Mesh > Split > Faces By Edges`...
**OS:** Linux 5.4.7-arch1-1 **Godot version:** 3.1.2.stable.custom_build **Blender version:** Blender 2.81 (sub 16) **Issue description:** I believe older versions of the exporter would automatically skip exporting objects not set to render....
**OS:** Linux. **Godot version:** 3.2.1.stable.custom_build.f0a489cf4 **Blender version:** Blender 2.82 (sub 7) **Issue description:** 1. Open the export dialog 2. Change one of the default options (e.g. uncheck "Only visible objects")...
**OS:** Linux. **Godot version:** 3.2.1.stable.custom_build.f0a489cf4 That's 3.2.1 with patches for the [quick resource selector](https://github.com/godotengine/godot/pull/37228) and [language server](https://github.com/godotengine/godot/pull/35864). **Blender version:** ``` Blender 2.82 (sub 7) build date: 2020-05-13 build time: 23:06:57...
**OS:** Linux **Godot version:** 3.2.1.stable.custom_build.f0a489cf4 **Blender version:** Blender 2.82 (sub 7) build hash: 375c7dc4caf4 **Issue description:** I have a simple mesh for a door with a shape key used to...
**OS:** Linux 5.4.10-arch1-1 **Godot version:** 3.1.2.stable.custom_build **Blender version:** Blender 2.81 (sub 16) **Issue description:** 1. Open the attached project 2. Export to a godot project 3. You'll get an error...