Results 8 comments of RB Whitaker

Hi guys, it is me, the creator of those tutorials mentioned before (rbwhitaker.wikidot.com/monogame-tutorials). I had a Discord chat with somebody (Forged1212) and tried to reply to an email I got...

> I hope that their request hasn't been too intrusive or out of place. It was fine. It was just surprising, given that I had already had another conversation. >...

I can confirm that: 1. When you try to do "Save As" onto an existing file, it asks you to confirm that you want to overwrite it, as you'd expect....

I believe I was able to repro this. (Also with MG 3.8, Win 10, and DesktopGL.) Here's what I'm doing. 1. Take an existing asset and rename it by right-clicking...

As far as I can tell, subtask #1 is done, is it not? It looks like @SimonDarksideJ took care of it, looking over here at the .csproj file, which shows...

Would the goal for the second subtask be to move/copy those projects over to the MonoGame.Samples repo? Or just update them on @SimonDarksideJ's repo?

Yeah, I don't think it is just the URL in the readme being wrong. I've searched NuGet.org, and it doesn't seem to be there.

Because I need the interop. The object must also be useable in C#, and actually begins life on the C# side. ExpandoObject definitely feels easy on the C# side, and...