Ben Ratzlaff
Ben Ratzlaff
Is `` a required setting in VS2017? Will Visual Studio "do the right thing" if premake leaves it out?
how feasible is it to have the current gmake module moved completely into the D module?
@leftspace89 By chance, could you make a patch instead of a series of images?
I have had success using the "Local Lua Debugger" by Tom Blind for VSCode: https://marketplace.visualstudio.com/items?itemName=tomblind.local-lua-debugger-vscode Add the following to the top of `premake5.lua`. This is where the debugger starts. You...
> this probably won't work when you have a stripped build where all the comments etc are removed from the lua files (embedded build) This is why the `—scripts=…` argument...
> In either case, applying -Wl options to specific libraries doesn't seem possible with premake at the moment Does this not work for your situation? ``` project "blah" filter {...
since I am familiar with ANSI escape codes, that one gets my vote https://conemu.github.io/en/AnsiEscapeCodes.html#SGR_Select_Graphic_Rendition_parameters
I believe this would reduce some duplication in the scripts I maintain here at work. Looks good sofar, interested to see it in practice.
Unfortunately I do not have an answer to solve your problem. The best solution we have come up with here at work is to keep different workspaces for the two...
@WorldofBay is correct, [xcodebuildsettings](https://github.com/premake/premake-core/wiki/xcodebuildsettings) does take a hashtable, and the documentation on the wiki did not specify this detail. I have updated its page to hopefully clarify its usage.