raouftouti
raouftouti
I looked at the code for the OpenGL graphics4 Kinc backend and found this: https://github.com/Kode/Kinc/blob/d7a6c06309ffb7ec3264ec6d99a97e4015ada5d7/Backends/Graphics4/OpenGL/Sources/Kore/OpenGL.cpp#L357 It doesn't call glDrawElementsInstanced if it is using OpenGL ES. Is it normal?
Seems like glVertexAttribDivisor is not called when using OpenGL ES (in Kinc, file called VertexBufferImpl.c)
I looked at the code for the OpenGL graphics4 Kinc backend and found this: https://github.com/Kode/Kinc/blob/d7a6c06309ffb7ec3264ec6d99a97e4015ada5d7/Backends/Graphics4/OpenGL/Sources/Kore/OpenGL.cpp#L357 It doesn't call glDrawElementsInstanced if it is using OpenGL ES. Is it normal?
Seems like glVertexAttribDivisor is not called when using OpenGL ES (in Kinc, file called VertexBufferImpl.c)