Dario Mylonopoulos
Dario Mylonopoulos
Hi, this seems to be a problem with ffmpeg or the skvideo library. I have found a similar issue reported here: https://github.com/kekeblom/StrayVisualizer/issues/5 can you check if ffmpeg is installed on...
Hi, the ffmpeg version looks good. From a closer look at the error message the problem might be something else. It looks like you are trying to render a video...
Yeah, I guess if the driver actually returns you a pointer to mapped GPU local memory that could be a nice performance improvement. But you probably would still need some...
> In d3d11 blending is disabled for blur draw calls. Fixed. > Also I'm very suspicious about ReleaseDC calls. If HWND is not created with CS_OWNDC class style then I...
Makes sense, I changed this to have a dummy window created on `r_init` that persists for the whole duration of the application. This also simplifies a bit the initialization logic,...
Closing for inactivity, feel free to re-open if you have further questions
Hi, yes, I am still running a patched version to work around this limitation. An option to bypass the limit would be great.
Hi, I'm currently using this with a Vulkan rendering library that has python bindings and can expose buffers / semaphores for interop with warp. This library is a personal project...
This will be fixed by #81 by updating to the newer version of moderngl-window. Installing `moderngl-window==2.4.6` remains a good solution for existing releases.
The recommended solution is to create only a single viewer per-process, if possible. This is mostly a limitation with moderngl and opengl in general. Feel free to re-open if you...