Colin
Colin
@RobertoVolpini There is a .ino extension file in the repo which you can load into the Arduino IDE. This will load this ino stub file into the IDE along with...
> Hello [@radon199](https://github.com/radon199), I took a look at the issue and unfortunately this isn't a workflow that we currently support. USD has its own instancing were a particular prim can...
Just standard scenegraph instancing. The request could be further clarified by "Option to not traverse instance proxies", which is enabled by the above UsdPrimPredicate.
The other methods of displaying that an instance is invalid would also be fine. I guess I come from the perspective that if something exists in the Maya outliner, you...
Thanks Will. Sorry, I'm probably too focused on 2020 as we are hoping to move to maya_usd within the next month and we are currently trying to move what we...
Sorry for not replying. I have an example and I am just awaiting clearance. I'll add it here once I have it.
Hey, Attached is a zip file containing a very simple example of a layout, and an asset that uses a proxy and render mesh. [UFE Prim Display Structure](https://github.com/Autodesk/maya-usd/files/6119532/HideUFEPrimsExample.zip) To describe...
Hey Natalia, Thanks for pointing out the inactive prims check, I didn’t know that existed. I think having a purpose control in the outliner would be helpful. Since we pull...
Hey @womanyoyoyo-adsk, That seems like a good option, and should clear up any confusion around what subtree comes from what purpose. Thanks. My only question is about backwards compatibility with...
@santosd I just tried with 2025 and 0.33.0 and yes, I don't get that crash anymore.