r0levrai
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r0levrai
I think this happens because the `Test Light` field of the `Planet Test` component of the `Test` Gameobject of the `Planet` Scene is not assigned, preventing `PlanetTest.cs` `Awake()` from completing...
For those who use the default `Planet` scene, see #50
Wow! I didn't dig around this much, but hoped taichi would have an API for mapping to a VBO with less code and more backend coverage. But thank you very...