Nick
Nick
- #### What does your PR fix? Adds a new feature to the sdl2 port for loading wayland shared. - #### Which triplets are supported/not supported? Have you updated the...
- #### What does your PR fix? This PR builds [openal-soft] with the PulseAudio backend enabled on Linux and adds the 'pipewire' feature that enables Pipewire support. - #### Which...
It would be nice to able to search for member function calls of a specific name and class. If the member function has a unique name, I can just use...
Using fccf on https://github.com/endless-sky/endless-sky as follows results in an assert being triggered: ```bash $ fccf --ie 'Name' source/ /usr/include/c++/12.1.0/string_view:239: constexpr const std::basic_string_view::value_type& std::basic_string_view::operator[](size_type) const [with _CharT = char; _Traits =...
This PR is a continuation of #5574 that addresses most review comments there, a few UX improvements (imo), as well as a bug fix (#6807) and various style fixes. I...
**This PR switches over our build system to CMake + vcpkg!** No more scons, Makefiles, XCode project and CodeBlocks project! Additionally, it uses vcpkg for dependencies. This means that not...
## Feature Details Implements the new scanning chance for cargo scans that allows a player to "hide" illegal cargo with legal cargo.  It also introduces a new special attribute...
Is there a reason why there has been no Github release for the versions past 3.1.0? The current version seems to be 3.3.0. https://github.com/cginternals/glbinding/blob/da4d2af21d3c58293a78f9e64843807892c939be/CMakeLists.txt#L70-L72 Thanks!
Update to the latest stable release 0.9.14. https://github.com/endless-sky/endless-sky/releases/tag/v0.9.14
The scout runtime has the following two files: `steam-runtime.sh` and `steam-runtime.tar.xz`. Those are useful to run the game inside the Steam runtime to verify that everything works, especially inside CI....