Long Qian
Long Qian
Emulator of HoloLens does not run the sample, probably because the video configuration is fixed to 896x504.
 The function "SetMeshBuffersFromUnity" is not exposed according to this screen shot. The same problem exists at least for UWP/arm,x86,x64. So, it cause program to freeze on UWP
## Describe the problem When Unity app is remoting to Hololens 2, the rendering for HoloLens is also copied and shown in the Unity app. It looks like current MRTK...
Hi, Thank you for your instructions to build Azure Kinect SDK on Jetson. I have a Jeston Xavier, and I followed your instructions closely, however, I get the following error...
Hi Frank. I wonder on windows build, how could I run command line interface of DSI studio from windows terminal or powershell? Right now seems like the only way to...