Gustavo Rodrigues
Gustavo Rodrigues
> The build step uses the typescript compiler API [...] So I need to update the build step to use the new compiler API in order to make it work...
> Did you do this because you got compiler errors with the new TS's dom.d.ts ? Or just to slim down the output? I'm making a fork focused on subtitle...
I'm trying to fix everything: started with a fresh clone, updated Typescript to latest version and tried fixing errors or commenting parts of the code until it compiles. By now...
It also fails: ```html ``` IMHO the best option is following the "do one thing and do it well" philosophy: make it work only as a markdown renderer and remove...
> The current github cdn does not support https urls. [GitHub Pages now supports HTTPS](https://blog.github.com/2018-05-01-github-pages-custom-domains-https/), but to make it work someone needs to fix the DNS records.
@ccloli While websites still don't have direct access to local discs they can write files to the disk by downloading, then, while using Blobs all data is stored in memory...
> Can we modify the CSP dynamically in the bookmarklet You can't change CSP using JavaScript in a bookmarklet: [the only ways to set CSP](https://www.w3.org/TR/CSP3/#policy-delivery) is using a HTTP header...
From [those lines in the code](https://github.com/beatgammit/base64-js/blob/bf68aaa277d9de7007cc0c58279c411bb10670ac/index.js#L17-L18) seems URL-safe base64 strings are supported, but if padding is required then those aren't supported as [some variants don't use it](https://en.wikipedia.org/wiki/Base64#URL_applications). Node supports decoding...
@jimmywarting It looks nice until you think about the damage potential: [according to Mozilla](https://mozilla.github.io/standards-positions/#low-level-sockets) "The safeguards outlined in the explainer are inadequate and incomplete. Relying on user consent is not...
As those methods internally use render-media, this issue is locked by [render-media#32](https://github.com/feross/render-media/issues/32) which itself can be a little hard to fix as it use many methods to render media. Some...