Thomas Roß
Thomas Roß
That's why I wrote "but still has problems in windowed mode (start menu screen and videos not in correct resolution)." Ingame resolutions looks ok. And there seems to be more...
> > That's why I wrote "but still has problems in windowed mode (start menu screen and videos not in correct resolution)." Ingame resolutions looks ok. > > And there...
Can we reopen this with my latest changes to the branch? I found the problem with the inconsistent Linux/Mac builds. _DEBUG was always active for them, even in Release build....
I'm not quite sure that I correctly understand your comment. Do you mean my workaround for window mode changes are not required if we take the rest of this PR?...
> > I'm not quite sure that I correctly understand your comment. Do you mean my workaround for window mode changes are not required if we take the rest of...
Thanks guys for the good explanation, I'm off to vacation and couldn't respond in time Daniel Keymer ***@***.***> schrieb am Do., 23. Mai 2024, 17:08: > ***@***.**** commented on this...
I believe this should be fixed since the merge of #354 into main. Can someone verify this?
Working as intended I suppose, if you don't have VS or at least the Windows SDK installed. The debug versions of the VC runtime libraries are not supposed to be...
> > With #514 Windows Release can produce useful crashdumps without installing anything, so users can help identify crashes without using the Debug build > > This feature not helped...
I took a quick look on Windows at the beginning of Retribution Level 15. We spent 66% of CPU time in the graphics driver (Intel integrated graphics), 27% in the...