pyralix

Results 5 comments of pyralix

The workaround, for now, is to disable the "Hit" and "Rolling" sources on the ball prefab.

Have ball contact sounds but make them come from the machine's speaker

Although this issue was improved on, it still needs investigation on why the ball collision sounds can break audio in worlds with many audio sources - Does not appear to...

I have a computer that's connected to another on a local /30 connection for the sake of latency, and another on the wifi. I achieved multiple listening IPs by using...

Was getting the same issue, this was resolved for me by 1. Switching to the kohya_ss venv 2. running accelerate config and selecting single gpu options and bf16 when prompted...