._.
._.
I have discovered that when a panic occurs in the _Virtual trait functions; such as init, ready, draw, and process; the game (or editor in the case of init) would...
Updated Cell's writeInwards to let you overwrite a large range with a small pattern (example shown below) 
I fixed a bug in the led matrix where it would have to wake up before reporting its sleep state, resulting in the state always being false. Additionally, the inputmodule-control...