Philippe Fanaro

Results 44 issues of Philippe Fanaro

Something related to what I had described in #1675 is still happening. This specific behavior is a lot more subtle. So far, what I've been able to reproduce reliably is:...

bug
accessibility
keyboard
user-interface

I've been using my own browser extension (again) lately to play games on OGS ([OGS Kbd Nav][ogs_kbd_nav]) and I find it increasingly more useful than I had initially expected —...

enhancement

Whenever 2+ variations end up with the same configuration, the player/editor has to be aware that both sequences end up the same. However, Sabaki could help in making this realization/analysis...

enhancement

Could Sabaki expose some of its core API in a simplified manner as to have other people able to create plugins or extensions for it without necessarily being approved as...

enhancement

I've been writing some somewhat large SGF guides and I've evidently noticed that they can get quite difficult to navigate. That's why I started to create Mind Maps to accompany...

enhancement

Some of my suggestions were discussed in Issue #424. However, that was kind of a confusing discussion, so I will try to start anew. The improvements I would like to...

enhancement

> What I will discuss below is an unpolished idea. It is supposed to hopefully serve as the spark of a discussion. As an occasional teacher, sometimes I have the...

discussion

In Issue #283, it is mentioned that exporting `sgf` files to printable formats (like `pdf` or `svg` or whatever) would be very specific and should probably be left to another...

enhancement

This is just a tiny improvement to the UX. I would suggest making the position of the edit button fixed, so that when the user has a long commentary he...

discussion

This should have probably been inside PR #12...