Patrick Avery
Patrick Avery
I think we can use Figure 1 from [this document](https://github.com/HEXRD/hexrd/blob/master/docs/source/_static/transforms.pdf) for this! 
They sound good! I think that for 2, we can use the view that matches the current image mode. However, since we don't support masking in the Cartesian view, maybe...
I didn't get this issue when I tried it just now on Mac. That stack is unfortunately not very descriptive. It'd be nice if we could figure out a way...
So, when you change the scaling in the color map editor, it is as if the image data is modified, and the lineout at the bottom gets regenerated with the...
To follow up on this, in #2224, I added an animation helper dialog under "Tools"->"Animation Helper" that I believe alleviates this issue. It allows you to interactively create a camera...
I think this is now done as of https://github.com/HEXRD/hexrdgui/pull/959 and #350. Feel free to reopen if needed.
Nevermind. I thought that #350 was closed because it was fixed. But it was closed as a duplicate for this one. I'm going to reopen #350, though, and track this...
I believe this is the relevant repository: https://github.com/ovillellas/xrd-transforms Depending on how extensive the API changes are, we may be able to have some conversion functions that use the old API...
I just performed some profiling for the monolithic multiruby dexelas example to help us determine which methods from the `xrd-transforms` repository we should target first for both integration and testing....
@saransh13 we actually didn't integrate all of the new transforms functions, but only the ones that were relevant for running fit-grains. As such, I'll reopen this.