prrw

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The following code will compile using standard examples of BlenderProc. I am using `BlenderProc v2.7.0`. ``` import blenderproc as bproc import numpy as np import argparse import os parser =...

Hey thanks for the quick reply @cornerfarmer. However the directory did not exist before. Is the problem specific to Windows ? UPDATE: So this error does not appear on Linux...

Oh thanks. May be this can be resolved in the next commit ? @cornerfarmer

Is it compulsory to have mtl and texture map file ? Is it not possible to do this only for an obj file ?

@nv-nguyen Hey if you can update on the status of custom objects? Can we expect a custom objects demo for an object with a mesh model and an RGB image...

@jpfr you are right. The XML validator shows an error too and in this line: ``` ``` The error says, Line 116 Column 22 : The content of elements must...

@jpfr okay. Got it. I changed ```3DFrame``` to ```ThreeDFrame``` in xml. And now i get this error: ``` INFO:__main__:Preprocessing (existing) D:/local/open62541-master/deps/ua-nodeset/Schema/Opc.Ua.NodeSet2.xml INFO:__main__:Preprocessing D:/pkrawal/Desktop/frame.xml ERROR:datatypes:ns=1;i=1010: Expected ExtensionObject to hold a variable...

@jpfr So 3DVector, 3DFrame, 3DCartesianCoordinates and 3DOrientation are defined in the document OPC 10001-11 which are amendments made to OPC 10000-5 which is the Information Model. If you have a...

unfortunately no. Yes, this needs to be resolved.