Iuri Fiedoruk
Iuri Fiedoruk
Tested using Roundo of Blood in chd format. I can load the game with a v3 bios, if loads and work fine. But if I save or load the state...
Got a clean copy of the git, run my build,, but it can't compile sdl_gfx due to messy dependencies that were moved to sdl2, for some reason. [armeabi-v7a] Install :...
Using Amiga-Mod music, in a few devices, it seems there is a audio problem that causes a buzz. Sadly I could not reproduce it on my devices, but a user...
Hello. I am trying to move from my own build system to the one from your SDL and also moving to clang from gcc, as support for gcc was dropped...
I'm getting ANRs from users with this problem: Input dispatching timed out (Waiting to send non-key event because the touched window has not finished processing certain input events that were...
In SDL configuration menu, I can map all the buttons fine, they are all detected. But when I start my game, some buttons won't emit event and I can't use...
https://youtu.be/mvmuvjS3ddI jogo para de funcionar derrepente (as vezes acontece isso quando abrimos ele) From @rikifandubs
Projectiles move a good amount of pixels at each cycle, thus when reflected, it is shown to the player that if inverts direction a few pixels BEFORA the enemy's shield....
Right now, we keep the whole map structure, three times. But those consists, in most part, of useless or unused data. For example, the map have 200x15 tiles, x2 layers,...
I know I am very late, but here you go. Feel free to criticize, as I only did that to fix issues in Rockbot port, so maybe it is no...