protocultor
protocultor
It's done at GZDoom at least: https://github.com/coelckers/gzdoom/pull/1163
@drfrag666 I was trying to justify the inclusion of buttons 14 and 15 as "cancel" and "accept" for menus, respectively. As you say, even if there are more buttons, it...
Thanks to the author, but at this point in time, this is worth closing, since the "official" releases already include everything. All of the backend changes were already included in...
From the same author ([Jonathon Fowler](https://www.jonof.id.au/)) there's a Shadow Warrior port, which uses the same Build engine port, obtained in a git submodule. Seeing that its compilation process is not...
> I think we could avoid some duplication as the build logic looks the same. the shadow warrior port could call the build call from the jfduke3d module. Done, now...
@newhinton no, I don't think so, this is for the addition of the scripts to RetroPie... unless your problem is so terrible that it makes these scripts not worth adding....
> @JibbSmart feel free to correct me but the documentation is just not that beginner-friendly for SDL and anyone looking to implement gyro controls even as an extension is unlikely...