proller

Results 31 issues of proller

Now http server listen only ipv4 socket. to listen both ipv4 and ipv6 need this patch to openwebrx.py: ``` -class MultiThreadHTTPServer(ThreadingMixIn, HTTPServer): +class HTTPServerV6(HTTPServer): + address_family = socket.AF_INET6 + +class...

Snow, rain, maybe volume fog. add wind map to heat+humidity (v3f: X,Y, z=speed) draw effects on client, allow server to enable-disable every effect

enhancement

Count every event in game. Per world, per user. Digs, places, crafts, punches, damage, kills (players/mobs), dies, joins, time in game, .... max/min values (highest reached point, lowest point, maybe...

enhancement

some presets here: http://forum.freeminer.org/threads/math-mapgen.34/ preset can contain mg_flags (string) mg_math (maybe big lua table convertable to json string on save via `core.setting_set("mg_math", core.write_json(luatablehere)) )` static_spawnpoint (string) water_level (string)

irrlicht renderer : https://github.com/Suvidriel/IrrOculusVR steps: 1. compile and run demo from IrrOculusVR (maybe using sdk from here https://github.com/jherico/OculusSDK ) now IrrOculusVR supports only windows compiling, small not working help for...

hints: ``` cmake . -DCMAKE_CXX_COMPILER=`which clang++-devel` -DCMAKE_C_COMPILER=`which clang-devel` -DENABLE_CXX1Y=1 cmake . -DCMAKE_CXX_COMPILER=`which g++49` -DCMAKE_C_COMPILER=`which gcc49` -DENABLE_CXX1Y=1 set(STD_FLAGS "-std=c++1y -stdlib=libstdc++") ``` Done: - cmake test for available std::shared_mutex in #include (__cplusplus...

enhancement

already was happen: http://4pda.ru/forum/index.php?showtopic=520837 (removed from market) server only: https://forum.minetest.net/viewtopic.php?id=5224&p=5 https://github.com/sfan5/minetest/compare/android

enhancement

https://forum.minetest.net/viewtopic.php?id=8489 https://github.com/proller/freeminer/tree/gsmapper https://github.com/proller/freeminer/tree/gsmapper2 https://github.com/minetest/minetest/pull/1209 todo: Less redraws when moving by y Better alpha support (underwater) Player marker as one image (now 9 rotated) Other players on minimap

enhancement

use lua only for defining mobs like: freeminer.register_mob({"name"="rat", "speed_walk"=1, "speed_run"=3, "attack"=0, "model":="rat.x", ..lot of more... }) predict mobs move on client, sync with server every X seconds needed features: mobs...

enhancement