Power Supersport
Power Supersport
I swear these are everywhere. I really hope someone from the Unity team goes over all of the documentation.
I am having the same issue, and it really doesn't make sense. Example code: ```cs public class ExampleNetworkClass : NetworkBehaviour { ... } public class SecondClass : NetworkBehaviour { private...
I absolutely forgot it's open-source. Of course, it would be nice.
@zachstronaut Pretty sure it does, but you have to restart the clone editor. It syncs the packages on restart.
I'm assuming you have enabled scene management.  This error throwed on me when I instantiated the network object **before** starting the server. Netcode considers it a "scene object" since...