porres
porres
I have to say my programming skills are limited and I did have quite a hard time trying to build the external here and failed. Currently, there are many pd...
> After that it's important that you use t_float (which is a double now) for all audio variables instead of float. give me examples
the ones in camomile are proper for camomile :) it doesn't use the 'else/' prefix for objects as camomile can't sort that out, instead they just use [declare -path else],...
tested version 0.5: - I can't open help files of ELSE - the object else/message doesn't load becuase you created an object to load pd message boxes
> Unfortunately I've found more issues with ELSE when loading the All_Objects patch. let's fix them all
I see there's a [playhead] object, I'd love to have it in ELSE so I could use it in camomile ELSE, does it make sense? Or does camomile use another...
i'm just concerned of you having non existing objects in plug data so it would get corrupted if you tried to open the patch in Pd. So I'd like to...
you can also upload pd files as zipped files into comments here on github
[sel 0 1 bang] doesn't work, you can't mix symbols and floats
what I got so far [test.zip](https://github.com/timothyschoen/PlugData/files/8550207/test.zip)