polyzium

Results 12 issues of polyzium

As the title says. Using Wine 1.8.4 (32bit prefix) on Arch Linux x86_64. Here's what Wine throws into a terminal when crashed: ``` System.ArgumentException: The requested FontFamily could not be...

Bug

## What do you want Display bundled images/bitmaps as characters (braille, Unicode or ASCII art) ## Why Some guy requested it (00face?) ## Implementation hints - A friend of mine's...

enhancement

OC2 is currently using an atlas of Terminus as its default font, however I'd think it's necessary to have the support for Unifont HEX format fonts, just like in OC1...

enhancement

Wine log ``` polyzium@manjaro-shintel ../Program Files/Image-Line/FL Studio 20 % wine64 FL64.exe 2>&1 | tee /dev/null 0009:fixme:thread:GetThreadUILanguage : stub, returning default language. 0009:fixme:nls:GetThreadPreferredUILanguages 00000038, 0x22c02c, (nil) 0x22c088 0009:fixme:nls:get_dummy_preferred_ui_language (0x38 0x22c02c (nil)...

http://musetree.stevenwaterman.uk/ takes too long to respond and running a dev server results in errors and undefined behavior, like HTML appearing in bundle.js for some reason.

Using Love2D is nice and all, but I want to see this emulator being put to the test. CC/OC provide one of the harshest (IMO) Lua environments there is, with...

I'm a Linux user who accidentally nuked his inventory. NBTExplorer barely works on Linux. Is implementing copy&paste possible?

`/home/polyzium/.steam/steam/steamapps/common/GarrysMod/hl2.sh: line 67: 26769 Segmentation fault (core dumped) ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@"` Running Arch Linux with kernel 4.9.37-1-lts

First of all, I'm glad to see an UE1 reimplementation, because Epic wouldn't open source the code themselves as this isn't worth their effort. Damn you Epic. But for some...

I don't think that's the correct way of naming things. Every other mod uses `Items` when Computronics uses `Inventory` which is not standard.