Piotr Jaroszek
Piotr Jaroszek
Since the `steerAngle` clamping is already done in `LGSVLControlSensor`, this one is causing the wheel angle issues.
## What does this PR do? Currently, all non-FBX model files are imported with invalid scale. This is because `SceneSystem` is tailored around FBX meshes and assumes a centimeter as...
## Bug report **Required Info:** - Operating System: - Windows 10 - Installation type: - source, with `BUILD_TESTING` - Version or commit hash: - ae2120833d1777eaa91a3fa4943d56b675db3e52 (humble branch) - DDS implementation:...
`isAsset` parameter was not passed on to `loadTexture`. This fixes loading textures from local storages
**Describe the bug** AssetProcessor on Linux (Ubuntu) returns an error when building an asset with a path longer than 260 chars. **Assets required** Any asset that has a path length...
Map component: - [x] MapManager component (core) - [x] MapReqests bus - [x] Map handle - [x] Move Geodetic transforms from gnss sensor - [x] ROS2MapManagerComponent (ros2 comm interface)
Binaries in Windows are installed in different directory structures than on Linux. This results in tests not seeing required dependencies.
Adding a model in a run-time, in already existing Entity results in triggering an assert in `MeshEntityManager::OnModelReady`. Code: [MeshEntityManager::OnModelReady:L42](https://github.com/RobotecAI/o3de-rgl-gem/blob/development/Code/Source/Entity/MeshEntityManager.cpp#L42) It is possible that on the very same entity, there will...
Currently, the lidar ignores layer by index. Note: This work falls under improving lidar API