Results 18 comments of Pete Shand

@elsassph I'm running into the same issue. How about changing the following line in split.js from: `buffer += "var require = (function(r){ return function require(m) { return r[m]; } })($s.__registry__...

Hey @nadako Any plans on releasing this change? It's easy enough to manually update the Compress class, but it's a bit of a pain with build systems

Would be great to have this deployed to haxelib!

hmmm interesting, thanks for checking.. I'm also running: 4-rc.5 and macOS 10.14.6 I'm not sure what other variables might be at play. What version of node and electron runtime are...

Ok, I think I know the cause of the issue. in my render processes I'm getting the current browserWindow like this. ``` import electron.renderer.Remote; import electron.main.BrowserWindow; ... var window:BrowserWindow =...

I've been looking at a work around today, however the only solution I've found is to revert to ``` @:electron_platforms(["macOS", "Experimental"]) function setTouchBar(touchBar:Dynamic):Void; ``` The main issue is that within...

Oh yes.. that's a good point.. just tested `haxe -dce full` and it does resolve it. But yeah would be good if it could also work with other dce settings

Should be possible, but sorry don't have an example for you. If you're looking to improve performance make sure you have anti aliasing turned off and also if you're targeting...

Based on that post it doesn't sound like the away3d source code was changed.. they're simply suggesting to set the viewport x and y: v.x = (v.x + 1.0) *...