Petar Petrov

Results 13 issues of Petar Petrov

This was already mentioned in Itch.io and I got people I know that played the game, telling me the same. Current `hero.js` defined speed is `40`. ```javascript const HeroConsts =...

feedback
balancing

Add a desktop version, maybe using [ElectronJS](https://electronjs.org/) as wrapper. We can then distribute the game as downloadable and also add it to several Linux distros as a package.

- Add (dynamic?) shadows to player & npcs. - Maybe also add shadows (either dynamic or static) to food and collectables in general.

There are no scores when punching / kicking enemies. Adding high scores requires enhancements in the HUD and also a *Hall Of Fame* menu option where, let's say, the *Top...

feedback

We got people expecting to break the trash cans, etc. and find something below, like food for instance. The game does not support breakable objects at this point.

feedback

From itch.io - `The fact that you can't hit when invincible is a bit weird :o` Fair comment. Temporary invincibility was originally added to counter the weak AI that would...

feedback
balancing

Some HUD part that displays the amount of enemies left to clear.

Right now that always choose the shortest path possible. They need to be *smarter* than that and not stack together that much/often.

balancing

Current font looks bad at low resolutions. This prevents us from enhancing the HUD and dialog displays.

artwork

The current HUD feature only a health bar. We should add an amount of lives as well. Additionally, the player may gain more lives by hitting certain high scores. #13