Andrea Pesaresi
Andrea Pesaresi
I have the exact same issue running Bun v. 1.0.11 and archiver running the same code of @pedroth
  these are the settings im currently using for both the scene and the viewer. I'll let you know asap if it happens in other browsers too.
Hi Mark, i had the possibility to test this error on another device too. like @lucarinaldii i faced the same problem on iphone 8 and iphoneX  this is an...
Thank you for the response, ill try it asap. In the meantime i found this #265 , are these problems related? Thank you for your time and patience.
Hi Mark, like the #265 the problem seems related to the selector of the WebAssembly configuration.  In my case since im not using shared memory the code that is...
Tested on the same device i tested yesterday and now it seems to work, but i have a new error when loading a new splat(the first one loaded seems always...
I tested a couple more things, the error above is related to the latest version too(0.4.4), switching back to 0.4.3 fixes the issue. The [memory-optimizations](https://github.com/mkkellogg/GaussianSplats3D/tree/memory-optimizations) branch has indeed the same...
I mean that using the latest version(0.4.4) has now the same problem as mentioned above(the runsplatSort problem).  0.4.3 is fine so maybe is related to the changes above? To...
Perfect, seems fixed right now for both problems. I will try to let you know if i find more problems related to IOS devices. Thank you very much for now,...
Since i have this ticket open i wanted to ask something else. I tried to create a ShaderMaterial to use on a spherical object with a custom vertex shader, i...