Jack Lavigne
Jack Lavigne
BC5 is currently not supported by Pillow. There is already some code in the repo that can read BC5 files. I would have made a PR for this but I'm...
Currently to add any extensions to the import/export process, you must use one of the existing hooks. However, these do not cover every case of what an extension might need....
Fixes #1141 This PR adds the ability for the exporter to search inside custom shader node groups. This is very useful for those who chose to use custom node groups
In my use case, I need to call `into_inner` on the `WavWriter` struct, which didn't exist. Related to https://github.com/ruuda/hound/pull/4 but for the writer
This adds three functions: - `load_flight` - `SimConnect_FlightLoad` - `save_flight` - `SimConnect_FlightSave` - `load_flight_plan` - `SimConnect_FlightPlanLoad` The functions are documented here https://docs.flightsimulator.com/html/Programming_Tools/SimConnect/SimConnect_API_Reference.htm#:~:text=AI%20controlled%20aircraft.-,Flights,-Function
Currently, the `putString` and `makeString` functions in the buffer utilities file treat the string as a UTF-8 encoded string. However, SimConnect uses Windows-1252 encoding. We noticed this issue when inspecting...