Eric Smith
Eric Smith
What that usually means is that the gdns file isn't wired properly to the corresponding class in the Rust code. Usually - because the name is wrong. This can happen...
Did you get any errors on build? I am currently running Godot 3.2.3, and was able to run it just fine on the latest godot-rust, and just for safety I...
@Septias Did you close this because you got it fixed? I'd still like to address it if possible.
Ahhh Windows - I bet that's the problem. Maybe a path somewhere is backwards. I'm on a mac but I do occasionally use a VM for this kind of thing,...
A couple caveats I ran into while building for iOS today. - After exporting to iOS and trying to build, the first error was that my godot lib could not...
The introduction of ARC on iOS means this is less of a priority at this time.
Workaround: I got past this by updating my mono installation via homebrew. This means I'm now using the homebrew one and not the one installed by Visual Studio for Mac....
If you're looking for topics to cover - you've already mentioned `Instance` but perhaps more specifically when to use `Instance` vs `node.cast`. I've been porting a small tutorial project to...
As the book is in progress it could really use more explanation and examples around Ref/TRef and assume_safe and all it's variations. I'll give an example for clarification: I'm moving...
Thanks @toasteater - I knew I didn't need the function unsafe, I just wanted to post it up before I forgot. Is this still the best place for suggestions for...