pat-rankin
pat-rankin
"You feel hungry/weak" is already ignored when opening tins. Even back in 3.4.3 it didn't interrupt the 'opentin' occupation when hunger was changed to either of those states. If hunger...
> I don't think $ needs to be a group accelerator, because there should > only ever be one item, but I have no idea if this would have other...
Re alternate behavior when hurtling over water: I haven't looked at the code involved but am fairly sure that it is an intentional difference between recoil while floating/flying above the...
While fixing #836, engulfed while mounted, I ran into a situation that breaks movemon(). That has been avoided, but knockback of one monster by another into a hole, trap door,...
There are many intentional differences in spell and wand/scroll/potion names, such as force bolt vs striking, knock vs opening, and detect treasure vs object detection so duplicating "detect unseen" probably...
This has significant ramifications for bones levels. If the dead hero was carrying a bag of holding it will be cursed and on the floor. Depending on where the new...
It works for me on OSX. I won't claim that it works well because having it overlap the map window is a nuisance. But if you resize and/or move them...
Holy water and unholy water are not separate types of item. If water isn't discovered yet, just name either of them "water" and all three BUC types are set. You...
> I mean if you typename it as 'water' then you get 'blessed potion of water' > which sorts differently to 'holy water', doesn't it? The original sortloot behaved that...
I don't think this fix is correct. It retains the current behavior, but I suspect that that behavior is not what is intended. The code probably started with copy+paste and...