Anna Maniscalco
Anna Maniscalco
@Eliah-Lakhin I wanted to make a pull request and therefore began writing some code but then forgot about it. As soon as I can I'll finish it up. In any...
Hi, I'll be glad to help. Right now I'm busy with some exams but I should be done in a few weeks. At that point I should be able to...
The api for waiting Events shares a lot with the one for barriers except that, aside from specifying barriers, you also specify one events. Now instead of Copy and pasting...
As I've said the API I'm proposing is a low level API to access Events. I'm not sure on how it could be used automatically by the safe API so...
Yes sorry I should have said that. It was a fixed length array, I can easily reproduce the bug by pasting the following comment in the vulkan-shaders documentation and running...
I've tried a vec4 array with 4 elements and the same happens
> Does this problem still occur with the newest version of Vulkano? I'm able to reproduce it in the latest version cloned from master
Oh sorry I forgot about this issue. The feature was eventually introduced to UnsafeCommandBufferBuilder and I suppose will be carried over to the new API so I'm closing it.
Hey thanks that does the trick, not sure whether this issue should be closed though since I feel like this should be automatic somehow.
Hi, I updated my PR. To recap the issue I have, let's say an app does the following: - Render offscreen - vkAcquireNextImageKHR - Copy offscreen image to acquired image...