p1plp1

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ok, ill import this :D sorry, i didnt ever count pigs for good night ... :D

confirmed, that *select problem causes unexpected missing serf-transporter

neverending building confirmed! build castle, build forester, stonesman, etc, build two fortress on every side from castle, build third, fourth, remove third from all paths, connect 4th to 2nd and...

that was not fix :) that was only problem finding, for iron smelter sound with index 62 is there still problem, i tried to cut off and force sound lenght...

cmake is obsolete ugly beast :) script is not working with mingw compiler without VS ... i did it manually.

and can u find that resource? :) there are many sound bugs, most noticeable is that smelter sound bug -sounds ugly brrrr allready trided to bugfix that but no success,...

can u confirm somehow that bird sound is used in original game when trees are actually on screen?

allready known for me, solution is rework of resource requesting-delivering loop: buffer with delivery requests and counts + cycle them with priority handling, hmm many problems around ... tlongstretch can...

UPDATE: u dont need TTF or anything, fix freeeserf.cc: if (!data.load(data_dir)) { Log::Error["main"]