Results 16 comments of osen

You might also be interested in our fork here: http://thamessoftware.co.uk/openradiant/ OpenRadiant is a heavily modified fork of GtkRadiant that strips out all the Quake stuff and acts like a standard...

I see. To be fair, reading the .map files directly is a nicer solution. If you already have that in place then you don't really need OpenRadiant. Perhaps there could...

My mistake, I accidentally pressed "comment and close" and couldn't quite find a way to undo it (I'm not much of a GitHub web user). However, I now see a...

Currently it is hard coded to 800x600 in src/mutiny/Application.cpp. I will add a Screen::setResolution shortly which will enable you to set your own resolution. As for automatically re-sizing the canvas,...

Screen::setResolution(int width, int height, bool fullscreen, int preferredRefreshRate) will now set the HTML canvas size when running in a web browser (or the window size when running as an .exe)...

Hello, Ah, that could actually be left over from my ANSI C implementation ([here](https://osen.github.io/flow.html)). That library I was rendering the components myself via simple SDL drawing functions and they had...

Hi sdsddsd1, Yes, there are a couple of issues with packaging so far. You will also see that if you try to save configs such as keyboard or video, these...

I quite like this. You possibly might need to make sure to copy any .cfg files across at this point rather than symlinking (otherwise they will still try to write...

I have not yet looked at touch controls, it is on my todo list just after I have some GUI related classes implemented and the mouse input complete.

Today I have just backported some of the changes I made in another branch at work. Both mouse and touch should now work fine when used in a web browser...