Ömer Sinan Ağacan
Ömer Sinan Ağacan
This is so strange.. If I swap the `cc` calls it works. So instead of building the dependency and then the dependant (which works in rustc older than 1.61), I...
:+1: supporting `cargo asm --target=wasm32...` would be great.
I'm now getting this error: ``` $ ./zig-cache/focus-local ./zig-cache/focus-local: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.32' not found (required by /nix/store/bp5rqzywc936gyfdq9vqwrr77ag2nsy2-SDL2-2.0.14/lib/libSDL2-2.0.so.0) ./zig-cache/focus-local: /lib/x86_64-linux-gnu/libm.so.6: version `GLIBC_2.29' not found (required by /nix/store/bp5rqzywc936gyfdq9vqwrr77ag2nsy2-SDL2-2.0.14/lib/libSDL2-2.0.so.0) ./zig-cache/focus-local: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.32'...
I say leave the library as plain and simple wrapper, and handle high-level stuff in a separate library.
Has anyone started working on the implementation yet?
> Okay, onto your use case itself. Is it possible for you to pass OtherStuff into the stack of the coroutine on creation, rather than as a parameter? It would...
@MasseGuillaume I ported the game to OpenGL 3.1 https://github.com/osa1/hcraft Graphics looks a bit buggy though. I'm not sure if the original version is also like this. @nandor could you try...
No, I'm trying on onboard Intel. What I'm seeing may not be a buggy rendering, I'm just saying it doesn't look great but I'm not sure if this is because...
I'll post a screenshot tonight.
I also compared my port with original version on a computer that supports GL 4 and results looked pretty similar. I think I'm doing what you describe using an extension...