Alastair Stanley

Results 9 comments of Alastair Stanley

Editing my history file to 1,000,000+ entries didn't have a noticeable affect on speed with deduplication. This is to be expected since comparisons are only done against local history, meaning...

What about history search? Should the "next" search result skip over contiguous identical lines as well?

I've hit a snag with the navigation-skipping method of deduplication. Let's say we have the following history: ``` 1 2 2 3

> I think the [F2 output] should be 1:1 to what the user typed in the current session. A 1:1 version of history is already lost as the history can...

@Naviary2, how serious are you about supporting "truly infinite move distance"? If you're happy with some very large but finite limit then any of these solutions will be fine. If...

That assumes all navigation has to been done by scrolling/zooming. I've opened #33 to challenge that! I admit that numbers needing more than 65KB aren't realistic. It really comes down...

> Is there any reason why a local game would ever be stored on the database? Probably not. People using the board editor may want to share their creations -...

Essentially, yes, but we need to be careful with the details. For example, if the board is zoomed out far enough then the mouse may be on top of multiple...

> When dragging the board with the mouse and letting go, it no longer has momentum, it stops immediately. So it can't be thrown in this manner. I'm planning ahead...