Elektrik in der Luft
Elektrik in der Luft
Hello :) I love the art and idea for this game so much! While playing the game from the editor on Mac OS X I noticed a lot of transparent...
Scripts that automate the builds and push them to https://github.com/Hirnbix/captain-holetooth-binaries
I'm not sure yet of how big this task will be, but I guess its good to start early and start testing / importin / converting the project so we...
After playing around with the cards, I think it would be better to have the characters stored in a dictionary instead of just an array with names. Values: - Character...
Turning for NPCs look pretty ugly right now, because its just an instant "snap!". What I would like to achieve is this: 1. Slight pause before NPC is turning 2....
The dialogue system is currently tied to individual characters. I'd like it this way: 1) Dialogue script is loaded globally 2) Actual content of script is tied to NPC Makes...
As I develop more and more levels, I'm struggling in positioning the player. **Example "Castle":** 1. Scene transition is placed on castle door 2. Walk to door 3. Enter castle...
- flying_npc.gd - flying_npc.tscn I'm not great at reading the source code here, but I have a feeling this can be split into a player script and a script for...
Keep in mind: - Simple so that even I can understand it - Very simple branching of conversations - Suitable for younger players (I'm thinking of icons like "yes" =...