Oleg Lokhvitsky

Results 23 comments of Oleg Lokhvitsky

@reyalpsirc Sorry, I'm not on the React Native team :) From personal experience, I've seen this kind of thing before when using a simulator and resizing it to some random...

Yeah, I've never seen it on physical devices (since there's no scaling) so this is probably some other issue outside of my experience.

Same issue. Repro: ``` yarn add isolated-vm cd node_modules\isolated-vm node-gyp rebuild --target=16.0.8 --arch=x64 --dist-url=https://electronjs.org/headers ``` EDIT: Ended up using https://github.com/justjake/quickjs-emscripten instead.

Thanks for the reply! Does that mean that it's intended that it searches for "Function" instead of "Zone name" for these zones? I'll try just faking the "Function" to be...

I don't see the implementation for the rune coloring? You'd need to add some code that changes the localization files to inject a color code straight into the names of...

Custom colors added by 2b525153927b8873027189ac019332da97690ef8. Rune colors added by 652b5b7e612a2baab2e986c142aa3cb6deedb4ae.

Default (equivalent of this PR's `Disable`) option added by 78d10aad8068bd8df8a67e8a03381219fb5c32f6. Additional colors added by bef8e1692d6b9a3c8480ecdd4dc6b545836d325b.

Thank you for your contribution! I have incorporated it into the mod with some changes in 5d646bd8c2699fc24002eb58756f3a8879d0db65. ![image](https://github.com/olegbl/d2rmm.mods/assets/516977/63bfc856-1a8f-4655-82dc-8112f00384aa)

Yup, that seems reasonable. In fact, I think UX options for mod settings need to be expanded quite a bit as more complex mods are being developed. I just don't...

When D2RMM reads any file, it also immediately writes it to the output directory. This is basically a small performance optimization to prevent D2RMM from having to read the same...