ogarvey
ogarvey
@sergeiliski I ended up copying the contents of [Frequency.ts](https://github.com/ClickerMonkey/dayspan/blob/master/src/Frequency.ts) into a new Frequency.d.ts file in the typings folder as a workaround for now.
I've just run into this and using the following import statement fixed it for me: `import { NgSemanticModule } from "ng-semantic/ng-semantic";` Edit: Now it's suddenly stopped working... Slightly confused as...
@Turnrp I don't think Blender 4.1 is supported yet, I had the same error and tried with Blender 3.4 where it works fine.
@Synthlight You can fork the repo and just run the build action/s, I've just done so and the artifact if needed can be downloaded here: https://github.com/ogarvey/REFramework/actions/runs/20213537652
So upload the files as a release to your forked repo and point your users there?
From the briefest of looks at the issue when I tried it, it seems as though the PlayerController isn't properly associated with the pawn after it loads the save/world. Sadly,...