odysseyjason
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odysseyjason
Is it possible to query the depth texture per frame from the render-loop, to for instance bounce objects off of walls sensed through the depth.api? (the [webxr cubes example]( https://threejs.org/examples/?q=webxr#webxr_xr_cubes)...
Its 2023, not sure if something changed in the interim since the last comment, but I got floating-labels to work by adding istvanp's method above, with the addition of :...