Evelyn
Evelyn
Add: * Player::GrantLoadout() * Player::GrantLoadout(RoleTypeId) * RoleExtensions::GetStartingInventory(RoleTypeId) Breaking Changes: * GetStartingInventory -> GetStartingItems
* Fix spawning in wrong location * Add TryGetRoleBase by Yamato Fix requires testing
# Additions * ``Player::MaxHumeShield`` * ``Player::MaxStamina``
Additions: * Item::IsEmittingLight Removals: * Flashlight::Active
Additions: * ``EnumExtensions::QueryNames()`` * ``EnumExtensions::QueryUnderlyingType()`` * ``EnumExtensions::QueryTypeCode()`` * ``Server::MaxTps`` * ``Jailbird::Reset`` Changes: * ``Map::TurnOffAllLights`` will now deactivate all lights permanently if duration is -1 * Removed unneeded references * Change...
New: * FirearmPickup::MaxAmmo * FirearmPickup::FirearmType * FirearmPickup::AmmoType * Item::Weight setter
Changes: * Make ``Player::Health`` not override ``Player::MaxHealth``