o6098

Results 2 issues of o6098

For example, I have a GameLifetimeScope and a PlayerLifetimeScope. I want to register PlayerFacade.cs on GameLifetimeScope to be used by other system. but the player system is in the PlayerLifetimeScope...

![image](https://user-images.githubusercontent.com/17490842/125271438-572cdc00-e33d-11eb-8cf6-8dae209de48d.png) I tried to change the material setting and use embedded texture in fbx. but when I call the m.HasNonCompressedData will be error although my model is compressed data.