Nicholas Yue

Results 29 comments of Nicholas Yue

@mwestphal Thank you for the explanation. I agree that any general export scene work should be done after libf3d complete. As for RIB specifically, it is already in [implemented](https://vtk.org/doc/nightly/html/classvtkRIBExporter.html) from...

@mwestphal I realised I can't formulate a strong use case. Initially, I was thinking of using F3D because it pulls in many scientific and engineering assets for viewing and so...

I did a clean pull, it seems that the CTest target has been removed so I ran the test manually [nyue@atomic2d043 AL_USDMaya_git]$ git status On branch master Your branch is...

Looking forward to the updates. Thank you.

@Nicholas-Schaub are you doing CWL/WDL/Slurm stuff with Nodz ?

Similar experience for me on CentOS and Windows with non 4.x OpenGL. Does anyone have the command line options for cmake to get OpenSubdiv to build with OpenGL 3.3 ?...

I believe the problem may be the use of GL_VERSION_4_0 e.g. in ./glFVarViewer/glFVarViewer.cpp line 46, 196, 490 and 699. Since we are using GLEW, we should probably be using e.g....

To get me started, can you point me to those API functions you mentioned in your post ? Or...given a collection (lots, potentially millions) of UVs on the (input) coarse...

Yes, I need a way to convert UV -> Ptex It would be awesome if I don't have to write such a thing as I think there would be many...

Which example/tutorial should I look at with regards to view adaptive tessellation ?