nvdamien
nvdamien
Hey @Kim2091 , Thanks for your feedback. Filed as REMIX-2666
Hi @tadpole3159 , Thanks for the detailed request. Filed as REMIX-2659
Hi, It looks like a runtime problem. What is your driver version please?
Hey @Night10999 , Are you talking about the GetTextures node? Questions: 1) How much VRAM does the Toolkit take with your stage? 2) How much VRAM does your ComfyUI workflow...
Hi, I believe this is a rendering thing (pass through geometry). In any case, anything wrong to use a point light?
I guess we still need to fix the capture side (runtime) to have a "clean" value. Changing it to runtime.
It looks like this is taking the wrong GPU as a primary GPU. Can you try this please: 1. Go in the RTX Remix install:   2. Run: `lightspeed.app.trex.bat...
``` 2024-01-30 21:20:51 [3,305ms] [Warn] [carb.crashreporter-breakpad.plugin] [crash] gpu_0 = 'NVIDIA GeForce RTX 4070 Laptop GPU' 2024-01-30 21:20:51 [3,306ms] [Warn] [carb.crashreporter-breakpad.plugin] [crash] gpu_1 = 'Intel(R) Iris(R) Xe Graphics' 2024-01-30 21:20:51 [3,307ms]...
Alright, filed as REMIX-2719 with a priority.
Last thing you can try for now: can you copy the dxvk.conf file ( https://github.com/NVIDIAGameWorks/dxvk-remix/blob/main/dxvk.conf ) next to the `kit.exe` file:  And change the line: ``` # d3d9.adapterOverride =...