Jans Pavlovs
Jans Pavlovs
Thanks! I will add smth like this: `func stopAnimating(animated: Bool = false)` If `animated == true` animation will complete the cycle. If `animated == false` animation will stop without completing...
Same thing ``` NSDictionary *options = @{ kCRToastTextKey : message, kCRToastTextAlignmentKey : @(NSTextAlignmentCenter), kCRToastBackgroundColorKey : [UIColor appPinkColor], kCRToastAnimationInTypeKey : @(CRToastAnimationTypeGravity), kCRToastAnimationOutTypeKey : @(CRToastAnimationTypeLinear), kCRToastAnimationInDirectionKey : @(CRToastAnimationDirectionTop), kCRToastAnimationOutDirectionKey : @(CRToastAnimationDirectionBottom), kCRToastTimeIntervalKey...